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Digital games designer jobs in Finland

Digital games designers develop the layout, logic, concept and gameplay of a digital game. They focus on playfield design, specification writing, and entry of numeric properties that balance and tune the gameplay.

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Digital games designer - Which skills are essential?

The sequence of steps, such as planning, creating, testing and deploying and the models for the development and life-cycle management of a system.

Utilise computer languages that are syntactically distinguishable from the text to add annotations to a document, specify layout and process types of documents such as HTML.

The classification of video games based on their interaction with the game media, such as simulation games, strategy games, adventure games and arcade games.

Create a digital game story by writing out a detailed plot and storyboard with descriptions and gameplay objectives.

Identify the workflow and resource requirements for a particular process, using a variety of tools such as process simulation software, flowcharting and scale models.

Develop and communicate every aspect of overall game vision. Communicate and collaborate with technical crew, artistic and design teams to implement the game vision.

Transpose a series of requirements into a clear and organised software design.

Develop a typology of characters for digital games and identify their exact role in the gameplay and the narrative.

The programming paradigm that is based on combining markup (which adds context and structure to text) and other web programming code, such as AJAX, javascript and PHP, in order to carry out appropriate actions and visualise the content.

The techniques to convert unstructured descriptions of a process into step-by-step sequence of actions of a finite number of steps.

The integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

Compose a series of rules as to how to play a game.

Describe scenes of digital games by communicating and cooperating with artistic crew, designers and artists in order to define the scope of the game's virtual environments.

Study clients' needs and expectations for a product or service in order to identify and resolve inconsistencies and possible disagreements of involved stakeholders.

Ensure the website content is up to date, organised, attractive and meets the target audience needs, the requirements of the company and international standards by checking the links, setting the publishing time framework and order.

Specify technical properties of goods, materials, methods, processes, services, systems, software and functionalities by identifying and responding to the particular needs that are to be satisfied according to customer requirements.

Apply a variety of visual techniques in order to design graphic material. Combine graphical elements to communicate concepts and ideas.

Digital games designer - Which skills are useful but not essential?

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Haskell.

The incremental development model is a methodology to design software systems and applications.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Erlang.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in SAS language.

The game engine CryEngine which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

Develop a computer-generated 3D representation of a setting such as simulated environment, where the users interact.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Ruby.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Common Lisp.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Lisp.

The characteristics of the hardware configuration required to process the applications software product.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Visual Basic.

Implement a variety of techniques such as digital sculpting, curve modelling and 3D scanning to create, edit, preserve and use 3D images, such as point clouds, 3D vector graphic and 3D surface shapes.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Java.

The principles of 2D and 3D animation, such as body motion, kinematics, overshoot, anticipation, squash and stretch.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms (e.g. object oriented programming, functional programming) and of programming languages.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Prolog.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in OpenEdge Advanced Business Language.

The iterative development model is a methodology to design software systems and applications.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in JavaScript.

The process of applying a type of surface to a 3D image.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Perl.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Smalltalk.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in PHP.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Assembly.

The spiral development model is a methodology to design software systems and applications.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in C#.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in R.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Groovy.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in ASP.NET.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in APL.

The waterfall development model is a methodology to design software systems and applications.

Develop 3D models by transforming and digitising previously designed characters using specialised 3D tools.

The arrangement or digital effect which simulates lighting in a 3D environment.

The set of legislative rules that safeguards information technology, ICT networks and computer systems and legal consequences which result from their misuse. Regulated measures include firewalls, intrusion detection, anti-virus software and encryption.

Vitalise digital 3D models of organic items, such as emotions or face movements of characters and place them in a digital 3D environment.

The computer program Visual C++ is a suite of software development tools for writing programs, such as compiler, debugger, code editor, code highlights, packaged in a unified user interface. It is developed by the software company Microsoft.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in TypeScript.

The methodologies such as Scrum, V-model and Waterfall to design software systems and applications.

The rapid application development model is a methodology to design software systems and applications.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in CoffeeScript.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Objective-C.

The game engine id Tech which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in ML.

Modify content or a product for the transference from one locale to another through the use of content translation or localisation service providers.

The game engine Unreal Engine which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in AJAX.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in C++.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in SAP R3.

The game engine Frostbite which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Swift.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in MATLAB.

The process through which the learnability, efficiency, usefulness and ease of use of a software application can be defined and measured.

The game engine Source which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Python.

The game engine Unity which is a software framework that consists of integrated development environments and specialised design tools, designed for the rapid iteration of user-derived computer games.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Scratch.

The agile development model is a methodology to design software systems and applications.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in VBScript.

The methodologies for designing interaction between users and a software product or service to satisfy the needs and preferences of most of the people who will interface with the product and to simplify the communication between product and user such as Goal-oriented design.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in COBOL.

Produce accurate calculations on time necessary to fulfil future technical tasks based on past and present information and observations or plan the estimated duration of individual tasks in a given project.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Pascal.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in ABAP.

The prototyping development model is a methodology to design software systems and applications.

The methods used to analyse software, ICT system and network performance which provide guidance to root causes of issues within information systems. The methods can analyse resource bottlenecks, application times, wait latencies and benchmarking results.

The DevOps development approach is a methodology to design software systems and applications focused on the collaboration and between software programmers and other ICT professionals and automation.

Use graphical ICT tools, such as Autodesk Maya, Blender which enable digital editing, modelling, rendering and composition of graphics. These tools are based in mathematical representation of three-dimensional objects.

Estimate the expected input in terms of time, human and financial resources necessary to achieve the project objectives.

The techniques and principles of software development, such as analysis, algorithms, coding, testing and compiling of programming paradigms in Scala.

Look for digital games designer jobs in Finland anonymously!
Make an anonymous profile. Companies can find you by your skills, without seeing your name or photo.
Create a free profile

Sources

This service uses the ESCO classification of the European Commission.

How we calculated these figures