Clothing alteration machinist jobs in Finland
Clothing alteration machinists ensure the alteration of finished garments in line with business demands. They are responsible for the quality of any alterations or customisations and brand generic stock in line with customer branding guidelines.
Clothing alteration machinist – how much is the pay in Finland?
What the trade paid in 2024
| Median | 13.83 €/h |
|---|---|
| Bottom tenth | 10.48 €/h |
| Top tenth | 19.96 €/h |
| Employees | 959 |
Pay by sex, 2024
| Sex | Median | Employees |
|---|---|---|
| Women | 13.48 €/h | 824 |
| Men | 16.30 €/h | 135 |
Clothing alteration machinist - Which skills are essential?
Manufacture either mass-product or bespoke wearing apparels of various types, assembling and joining together wearing apparel components using processes such as sewing, gluing, bonding. Assemble wearing apparel components using stitches, seams such as collars, sleeves, top fronts, top backs, pockets.
Evaluating stitching, construction, attachments, fasteners, embellishments, shading within the garment; evaluating pattern continuity, matching; evaluating tapes and linings.
Coordinate manufacturing activities based on production strategies, policies and plans. Study details of the planning such as expected quality of the products, quantities, cost, and labour required to foresee any action needed. Adjust processes and resources to minimise costs.
The methods of buttonholing using specialised buttonholing machines in order to make buttonholes to wearing apparel.
Distinguish accessories in order to determine differences among them. Evaluate accessories based on their characteristics and their application in wearing apparel manufacturing.
Sew different products based on textiles and wearing apparel articles. Combine good hand-eye coordination, manual dexterity, and physical and mental stamina.
Using textile technique to produce hand-made products, such as carpets, tapestry, embroidery, lace, silk screen printing, wearing apparel, etc.
Create patterns for garments using pattern making softwares or by hand from sketches provided by fashion designers or product requirements. Create patterns for different sizes, styles, and components of the garments.
The processes used to fabricate wearing apparel and the different technologies and machinery involved in the manufacturing processes.
Inspecting and testing products, parts and materials for conformity with specifications and standards; discarding or rejecting products, materials, and equipment not meeting specifications.
Press and iron in order to shape or flatten textiles giving them their final finishing appearance. Iron by hand or with steam pressers.
Manufacturing processes in wearing apparel and made-up textiles. Different technologies and machinery involved in the manufacturing processes.
Marker diagram of a precise arrangement of pattern pieces for a specific style and the sizes to be cut from a single spread. Markers can be made by manually tracing master patterns onto the fabric or paper or by manipulating and plotting computerised pattern images. Process of determining the most efficient layout of pattern pieces for a specified style, fabric and distribution of sizes.
Distinguish fabrics in order to determine differences among them. Evaluate fabrics based on their characteristics and their application in wearing apparel manufacturing.
Alter wearing apparel repairing or adjusting it to the clients/manufacturing specifications. Perform altering by hand or using equipment.
Examine an organisation's planning details of production, their expected output units, quality, quantity, cost, time available and labour requirements. Provide suggestions in order to improve products, service quality and reduce costs.
Preparatory operation for cutting textile pieces which consists of laying piles of cloth on top of the other in a pre-determined direction and relationship between the right and the wrong side of the cloth.
Grading patterns by performing processes of resizing initial patterns in order to create nest of patterns to fit various body types and sizes.
Operate and monitor machines which make miscellaneous wearing apparel articles. Operate and monitor machines that fold cloth into measured length, and measure size of pieces.
Cut fabrics and other wearing apparel materials considering measures, placement of the fabrics in the cutting table in multiple layers, and making the most efficient usage of the fabric avoiding waste. Cut fabrics by hand, or using electric knives, or other cutting tools depending on the fabric. Use computerised systems or automatic cutting machines.
Operate basic or specialised sewing machines whether domestic or industrial ones, sewing pieces of fabric, vinyl or leather in order to manufacture or repair wearing apparels, making sure the threads are selected according to specifications.
Traditional and advanced apparel manufacturing technologies. Technologies including processes, machinery, etc. in order to compile and design pattern requirements, contribute to product costing and finalise assembly sequence and quality assurance criteria.
Costumes and the cultural traditions around clothing.
The influence of chemical composition and molecular arrangement of yarn and fibre properties and fabric structure on the physical properties of textile fabrics; the different fibre types, their physical and chemical characteristics and different material characteristics; the materials used in different processes and the effect on materials as they are processed.
Standard sizing systems for clothing developed by different countries. Differences among the systems and standards of different countries, the development of the systems according to the evolution of the shape of the human body and their usage in the clothing industry.
Prepare early models or prototypes in order to test concepts and replicability possibilities. Create prototypes to assess for pre-production tests.
Clothing alteration machinist - Which skills are useful but not essential?
Embroider fabrics of different proveniences or finished articles by using embroidery machines or by hand.
Analyse 3D scanned data for the development of prototypes, of avatars, for the creation of size charts, the garment pattern modification, alteration and manipulation, and for testing fit.
Decorate wearing apparels and made up textile articles by hand or using machines. Decorate textile articles with ornaments, braided cords, golden yarns, soutaches, jewellery, and cristals.
Use different 3D body scanners and softwares to capture the shape and size of the human body in order to produce 3D body model for the creation of avatars and mannequins.