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Clothing CAD technician jobs in Finland

Clothing CAD technicians use software to create design plans for clothing products. They work in 2D design which is known as surface modelling, or 3D design which is called solid modelling. They use surface modelling to draw a flat representation of the clothing product. In solid modelling, they create a 3D display of a structure or component in order to take a virtual look of the clothing product.

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Clothing CAD technician - Which skills are essential?

Create patterns for garments using pattern making softwares or by hand from sketches provided by fashion designers or product requirements. Create patterns for different sizes, styles, and components of the garments.

The  processes used to fabricate wearing apparel and the different technologies and machinery involved in the manufacturing processes.

Inspecting and testing products, parts and materials for conformity with specifications and standards; discarding or rejecting products, materials, and equipment not meeting specifications.

Manufacturing processes in wearing apparel and made-up textiles. Different technologies and machinery involved in the manufacturing processes.

Perform process control to wearing apparel products in order to assure mass production in an uninterrupted production manner. Control processes to ensure that processes are predictable, stable and consistent.

Marker diagram of a precise arrangement of pattern pieces for a specific style and the sizes to be cut from a single spread. Markers can be made by manually tracing master patterns onto the fabric or paper or by manipulating and plotting computerised pattern images. Process of determining the most efficient layout of pattern pieces for a specified style, fabric and distribution of sizes. 

Make technical drawings of wearing apparel, leather goods and footwear including both technical and engineering drawings. Use them to communicate or to convey design ideas and manufacturing details to pattern makers, technologists, toolmakers, and equipment producers or to other machine operators for sampling and production.

The principles and usage of technologies for 3D body scanning used to capture the size and shape of the human body.

Grading patterns by performing processes of resizing initial patterns in order to create nest of patterns to fit various body types and sizes.

Traditional and advanced apparel manufacturing technologies. Technologies including processes, machinery, etc. in order to compile and design pattern requirements, contribute to product costing and finalise assembly sequence and quality assurance criteria.

Operate electronic or computerised control panels to monitor and optimise processes, and to control process start-up and shut-downs. Monitor and inspect equipment and systems to detect malfunctions.

Costumes and the cultural traditions around clothing.

Draw sketches to develop textiles or wearing apparel using softwares. They create visualisations of the motives, patterns or products in order to be manufactured.

Softwares of computer aided design for garment manufacturing which allow create 2 or 3 dimensional drawings.

Standard sizing systems for clothing developed by different countries. Differences among the systems and standards of different countries, the development of the systems according to the evolution of the shape of the human body and their usage in the clothing industry.

Prepare early models or prototypes in order to test concepts and replicability possibilities. Create prototypes to assess for pre-production tests.

Clothing CAD technician - Which skills are useful but not essential?

Manage briefs from clients for the manufacturing of wearing apparel. Collect customers' demands and prepare them into specifications for the production.

Analyse 3D scanned data for the development of prototypes, of avatars, for the creation of size charts, the garment pattern modification, alteration and manipulation, and for testing fit.

Use different 3D body scanners and softwares to capture the shape and size of the human body in order to produce 3D body model for the creation of avatars and mannequins.

The influence of chemical composition and molecular arrangement of yarn and fibre properties and fabric structure on the physical properties of textile fabrics; the different fibre types, their physical and chemical characteristics and different material characteristics; the materials used in different processes and the effect on materials as they are processed. 

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Sources

This service uses the ESCO classification of the European Commission.

How we calculated these figures